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Meeting: TSGS4_135_India | Agenda Item: 18.1

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China Mobile Com. Corporation, InterDigital Communication, Pengcheng Laboratory, LG Electronics Inc, CATT, Deutsche Telekom, ZTE, Nokia, Samsung, KDDI, Sony Group Corporation
Title

New SID on Dynamic Mesh for mobile

Summary of S4-260138: New SID on Dynamic Mesh for Mobile

Document Overview

This is a New Study Item Description (SID) for Release 20 proposing a study on Dynamic Mesh for mobile applications. The work item is classified as a Study and is a child of the parent work item FS_Beyond2D (Evaluation and Characterization of Beyond 2D Video Formats and Codecs).

Background and Justification

Gaps from Rel-19 Work

  • TR 26.956 studied various beyond 2D video formats including dynamic meshes, but time constraints left dynamic mesh aspects incomplete
  • While TR 26.956 documented that professionally produced dynamic mesh content is of sufficient quality, further investigation is needed for emerging use cases

Key Drivers for This Study

Prosumer Content Production - New AI-based production tools may enable volumetric video production for single persons with reduced camera counts - Simple camera setups with cloud-based AI post-production could enable social media producers to adopt this format - Market solutions and attainable visual quality need study

Real-time Production - Volumetric video enhances live events (concerts, sports training) - Real-time production and compression feasibility needs investigation - Attainable visual quality for live scenarios requires study

MPEG V-DMC Standardization - MPEG finalized V-DMC (ISO/IEC 23090-29) in July 2025, to be published beginning 2026 - Reference software available since October 2025 - MPEG mesh metric tools and renderer available for objective and subjective testing

Mobile Implementation - First V-DMC implementations on mobile devices demonstrated but not documented - Implementation aspects (pixel rate limitations, number of video decoders) need study

Format Comparison - Dense dynamic point clouds can also represent volumetric video - Comparative study of dynamic mesh vs. dense dynamic point cloud needed (pros/cons, quality, implementation)

AI-Generated Content - Dynamic mesh increasingly generated via AI (from text prompts or images) - Quality assessment beyond geometric quality needed (motion naturalness, frame transitions, visual fatigue) - No existing objective metrics or subjective methodologies for no-reference evaluation - Framework needed for assessing AI-generated dynamic meshes without reference models

Comprehensive Format Coverage - With dense dynamic point clouds studied in TR 26.956 and Gaussian Splat study ongoing, studying dynamic mesh would complete coverage of three relevant volumetric video formats

Study Objectives

1. Content Generation Scenarios

Offline Prosumer Production - Study dynamic mesh content generation for offline production in prosumer use cases (e.g., social media) - Focus on limited camera setups (e.g., less than 5 cameras) - Include offline production and compression aspects

Real-time Services - Study dynamic mesh for real-time services (e.g., live concerts, live sports training in social media) - Include real-time compression aspects - NOTE 1: Avatar-mesh-based real-time communication is explicitly out of scope

2. Compression Technology Evaluation

  • Evaluate dynamic mesh formats with existing and emerging compression technologies (e.g., MPEG V-DMC with HEVC as underlying 2D codec)
  • Provide objective results using MPEG-defined objective metrics
  • Generate videos for subjective testing using MPEG subjective test methodology
  • Use V-PCC as baseline for comparison (similar approach to TR 26.956)

3. Implementation Aspects

  • Study number of required video decoders
  • Study pixel rate limitations

4. Format Comparison

  • Compare dynamic mesh with other formats
  • Derive recommendations on which formats suit different conditions

5. AI-Generated Content Quality Framework

  • Develop and study framework for assessing quality of AI-generated dynamic meshes without reference or original model
  • Decouple geometric and appearance information from textured 3D meshes

6. Reuse of Existing Results

NOTE 2: The study should: - Reuse existing performance results from MPEG or other SDOs that fit the 3GPP evaluation framework - Consider communication with MPEG for potential further evaluation on selected topics - May initiate evaluation independently of MPEG if needed

7. Identify Next Steps

  • Identify potential areas for normative work as next phase
  • Communicate with other 3GPP WGs regarding relevant aspects as needed

Expected Output and Timeline

New Specifications

  • Type: TR (Technical Report)
  • Target completion: SA#114
  • For information: SA#113

Impacted Existing Specifications

  • TR 26.956: Complement the already published Beyond2D report with:
  • More scenarios/use cases
  • Additional test results
  • Additional metrics

Work Item Details

  • Rapporteur: Jiayi Xu (China Mobile)
  • Leadership: SA4
  • Other WG Involvement: None identified
  • Supporting Companies: China Mobile, InterDigital, Pengcheng Laboratory, LG Electronics, CATT, Deutsche Telekom, ZTE, Nokia, Samsung, KDDI, Sony Group Corporation

Technical Scope Summary

This SID proposes a comprehensive study of dynamic mesh for mobile applications, covering production (both prosumer and real-time), compression evaluation using MPEG V-DMC, implementation aspects, format comparison with alternatives like dense dynamic point clouds, and novel quality assessment frameworks for AI-generated content without reference models. The study aims to complete the volumetric video format landscape and identify gaps for potential normative work.


China Mobile Com. Corporation
Title

Proposed Timeplan for FS_DMesh_MED

Summary of S4-251880: Work Plan for Beyond 2D Video Phase 2 Study

Document Overview

This contribution proposes a work plan for the Study Item "Beyond 2D Video Phase 2" (FS_Beyond2D_Ph2), which focuses on dynamic mesh technologies for mobile applications. The document has been revised from an earlier version (S4-260139) with updated timelines and refined objectives.

Study Item Objectives

The study encompasses five main technical areas:

1. Dynamic Mesh Content Generation for Prosumer Use Cases

  • Focus on offline production scenarios (e.g., social media services)
  • Limited camera setup (less than 5 cameras)
  • Offline production and compression workflows

2. Dynamic Mesh for Real-Time Services

  • Live applications (e.g., concerts, sports training on social media)
  • Real-time compression requirements
  • Note: Avatar-mesh-based real-time communication is explicitly out of scope

3. Evaluation of Dynamic Mesh Formats

  • Assessment of existing and emerging compression technologies (e.g., MPEG V-DMC with HEVC as underlying 2D codec)
  • Objective and subjective testing methodology similar to TR 26.956 approach for V-PCC
  • Use V-PCC as baseline for comparison
  • Reuse of existing performance results from MPEG or other SDOs where applicable
  • Option for independent 3GPP evaluation if suitable results unavailable

4. Implementation Aspects Study

  • Number of required video decoders
  • Pixel rate limitations

5. Comparative Analysis and AI Quality Assessment

  • Compare dynamic mesh with other formats
  • Derive recommendations for format selection under different conditions
  • New: Develop framework for assessing quality of AI-generated dynamic meshes without requiring reference or original model

Proposed Timeline

SA4#134 (November 2025, Dallas)

  • Target: Agreement/Endorsement of Study Item
  • Completion: 0%

SA#110 (December 2025, Baltimore)

  • Target: Approval of Study Item
  • Completion: 0%

SA4#135 (February 2026, India)

  • Activities: Initiate work on Objectives 1a-c, 2, and 3a-b
  • Priority documents: Time Plan, TR Skeleton and Scope, Draft Use Cases/Scenarios
  • Target Completion: 20%

SA4#135-bis-e (April 2026)

  • Activities:
  • Progress work on Objectives 1a-c, 2, 3a-b
  • Initial work on Objective 1d (evaluation) and 3c-d (implementation aspects and comparison)
  • Target Completion: 45%

SA4#136 (May 2026, Montreal)

  • Activities:
  • Progress Objectives 1d and 3c-d
  • Initiate potential normative work and conclusions
  • Communication with other 3GPP WGs and external organizations
  • Identify remaining open issues
  • Agree on TR 26.xxx for SA information
  • Target Completion: 75%

SA#112 (June 2026, Singapore)

  • Activities: Present TR 26.xxx to SA for information
  • Target Completion: 75%

SA4#137-e (August 2026, online)

  • Activities:
  • Complete Objectives 1d and 3c-d
  • Complete identification of potential normative work
  • Complete all remaining open issues
  • Agree on TR 26.xxx for SA approval
  • Present TR 26.xxx to SA for information
  • Target Completion: 100%

SA4#138 (November 2026, Calgary)

  • Activities:
  • Complete evaluation work
  • Complete implementation aspects study
  • Complete comparative analysis
  • Finalize conclusions and normative work identification
  • Agree on TR 26.xxx for SA approval

SA#114 (December 2026, Boston)

  • Activities: Send TR 26.xxx to SA for Approval

Key Changes from Previous Version

  • Timeline extended and adjusted (meetings shifted from 2025-2026 to 2025-2026 with different completion targets)
  • Refined objective descriptions with clearer sub-categorization (Objectives 1a-d, 2, 3a-d)
  • Added explicit framework development for AI-generated dynamic mesh quality assessment
  • Clarified priority document types for initial meetings
  • Updated meeting locations and dates